![]() All of these elements can be dragged around if you enable this feature. ![]() I included natural parts for the inner landscape, like forests, mountains and hills. It prioritizes making maps 'nice looking' rather than accurately modeling the sprawl and. This map creator tool will allow you to the create a whole world of your own design using well over 1400 different images. This application generates a random medieval city with districts and other names. It also offers a range of styling options. For bug reports and change requests please use the main project issues page. Medieval Fantasy City Generator is an online tool for procedurally generated city maps, plus generated town and district names. Development details are covered in my blog Fantasy Maps for fun and glory, development board is here. ![]() Click on New map to genarate a random map based on options setup. The imagined area is about 200.000 km2.Ĭlick on the arrow to open the Options. There should be enought space to place at least 500 manors within 7 regions. Map should be interactive, scalable, fast and plausible. ![]() ![]() Project goal is a procedurally generated map for my Medieval Dynasty simulator. Sorry for the inconvenience, bl.ocks (Gist) is good for a small project, but it does not support folders and some other features, so I have to move the Demo to a GitHub pages. Please consider using an actual version located here. ![]()
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